
SnapeFX
A downloadable SnapeFX for Windows, macOS, and Linux
SnapeFX is a lightweight software for creating Pixel Art Visual Effects. This is a beta for testing and receiving feedbacks on bugs, so if you find one, please report it in the comments or send an email to arathedevelop@gmail.com
SnapeFX is made to give the designer a wide range of flexibility and the possibility to diversify his projects. You can create as many particles systems as you want all in one visual effect.
What Is Supported:
Amount | The Amount Of Particles That Will Be Emitted |
Explosiveness | Percent Of How Much It Will Seem An Explosion |
Spread | The Emission Angle |
Velocity | Each Particle's Initial Velocity |
Acceleration | Each Particle's Acceleration |
Gravity | Each Particle's Gravity |
Rotation | The Movement Direction |
Speed Scale | The Particles System General Speed |
Color | Each Particle's Color |
Color Mode | How Each Particle Blends With Its Background |
Texture | The Texture Assigned To The Particle |
Scale | Each Particle's Scale Multiplier |
Z Elevation | The Particles System Position In The Z Axis |
FPS | The Visual Effect Frames Per Second [1 - 60] |
Lifetime | The Visual Effect Duration |
Loop | Whether Or Not The VFX Is A Loop |
At the moment several features are still missing and are planned for future releases, just like:
- Trails
- Multiple Emission Points
- Align To Direction
- Flatness
- Angular Velocity
- Orbit Velocity
- Radial Acceleration
- Tangential Acceleration
- Angle
- Random Colors
- Texture Animations
- Animations
If you have an idea for a cool feature, then don't hesitate to send me an email!
Note: The "Loop" property in general particles system settings will bug the export result if not checked. This option will be removed in future releases: change the "explosiveness" property instead.
Comments
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I’d also like to say (not sure if this is MacOS jank) the built-in file browser doesn’t support full Unicode? the text ‘ルカ’ didn’t display properly
I think the Godot version used for SnapeFX didn't support those characters yet
makes sense to me
Dumb ol’ MacOS tells me the dmg is corrupted. UGH.
I'm sorry! I didn't test on MacOS when i published it. That might be it
UPDATE: MacOS REALLY hates when you install anything unapproved by Apple via Developer ID, so it will LIE TO YOUR FACE. use
xattr
on pretty much any ‘corrupted’ dmg file to fix it. EDIT: you need some special tag with xattr look it up or smth EDIT 2: god this post is too many pings for anyone following this thread but usexattr -c FILENAME
specificallyhopefully this is the last thing i need to say:
step 1:
xattr -cr SnapeFX.dmg
step 2: drag the executable out into any folder
step 3:
xattr -cr SnapeFX.app/
this worked for me.
Wow, thanks this is incredibly valuable!
thank cobbled together apple support forums and reddit posts
so maybe put that in the description
After 2 years i have fixed this issue that the Application was not srtarting. Turns out my Processor and Graphics Card was outdated so i just got a somewhat newish laptop and it works now!
Looks like a promising tool! I honestly can't wait to see how far this will go.
Thanks!
It seems to not even launch for me, says my video card or GPU doesn't support OpenGL.
I' really sorry about that, but unfortunately OpenGL is godot's renderer and if your hardware doesn't support it, we can't do anything about it.
It's strange cause my hardware does support it, I'm able to play games that require OpenGL perfectly fine.
That's really strange. SnapeFX requires OpenGL Es 3, maybe your gpu only supports Open GL Es 2?
Super cool tool and looks very promising. I did some light testing and i must say i am impressed. I look forward to when it becomes stable and hopefully has close button 🙂
Thank you!