A downloadable SnapeFX for Windows, macOS, and Linux

SnapeFX is a lightweight software for creating Pixel Art Visual Effects. This is a beta for testing and receiving feedbacks on bugs, so if you find one, please report it in the comments or send an email to arathedevelop@gmail.com

SnapeFX is made to give the designer a wide range of flexibility and the possibility to diversify his projects. You can create as many particles systems as you want all in one visual effect.

What Is Supported:

AmountThe Amount Of Particles That Will Be Emitted
ExplosivenessPercent Of How Much It Will Seem An Explosion
SpreadThe Emission Angle
VelocityEach Particle's Initial Velocity
AccelerationEach Particle's Acceleration
GravityEach Particle's Gravity
RotationThe Movement Direction
Speed ScaleThe Particles System General Speed
ColorEach Particle's Color
Color ModeHow Each Particle Blends With Its Background
TextureThe Texture Assigned To The Particle
ScaleEach Particle's Scale Multiplier
Z ElevationThe Particles System Position In The Z Axis
FPSThe Visual Effect Frames Per Second [1 - 60]
LifetimeThe Visual Effect Duration
LoopWhether Or Not The VFX Is A Loop

At the moment several features are still missing and are planned for future releases, just like:

  1. Trails
  2. Multiple Emission Points
  3. Align To Direction
  4. Flatness
  5. Angular Velocity
  6. Orbit Velocity
  7. Radial Acceleration
  8. Tangential Acceleration
  9. Angle
  10. Random Colors
  11. Texture Animations
  12. Animations

If you have an idea for a cool feature, then don't hesitate to send me an email!

Note: The "Loop" property in general particles system settings will bug the export result if not checked. This option will be removed in future releases: change the "explosiveness" property instead.

StatusIn development
PlatformsWindows, macOS, Linux
Rated 4.0 out of 5 stars
Made withGodot
Tags2D, artgame, Pixel Art
Average sessionA few minutes


SnapeFX.exe 10 MB
SnapeFX_v0.1beta.x86_64 41 MB
SnapeFX.dmg.zip 28 MB


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Looks like a promising tool! I honestly can't wait to see how far this will go.


(2 edits)

It seems to not even launch for me, says my video card or GPU doesn't support OpenGL.

I' really sorry about that, but unfortunately OpenGL is godot's renderer and if your hardware doesn't support it, we can't do anything about it.

It's strange cause my hardware does support it, I'm able to play games that require OpenGL perfectly fine.

That's really strange. SnapeFX requires OpenGL Es 3, maybe your gpu only supports Open GL Es 2?

Super cool tool and looks very promising. I did some light testing and i must say i am impressed. I look forward to when it becomes stable and hopefully has close button 🙂

Thank you!