Comments

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(+1)

very cool I love the simplicity of this alot, is it possible you have a patreon were a open version of this project is available to download because this type of mechanic is what ive been trying to look for In my project! 

(+2)

i will probably put the project open source on github or somewhere one of these days. i will link it here as soon as i release it. thanks by the way for playing! <3 

(+1)(-1)

I... don't get it. There's no game here. Maybe I'm missing something, but there's only four buildings - Gold output, Oil output, conveyer belt, and a Storage that caps out at 250. That's it. There's no other content, nothing guiding to a goal, or even suggesting a goal. 

When I first looked at this game I thought it would have some sort of progression - raw materials turning into refined materials that sell for more, and some sort of goal to go for. 

In your intro, you say "...but wait, isn't something missing?" To me, the answer is "The rest of the game."

(+2)

i'm sorry you had a bad experience. i made this in 8 days so it's just a prototype for that mechanic. by the way thank you for playing it :)

(+1)(-4)

It wasn't that I had a bad experience, its that I had... well, no experience. 

(+1)

Very polished game! nice animations also, kinda addicting.

Thank you! <3

(+1)

need to change zoom one zoom increment in and it is so tiny everything is gone and one out and its waaaaaaaay out there is no chill man plus you need to be able to switch views or at the very least change the angle .....and add the e/q to the in game intro menu had no idea till i minimized and saw it as an afterthought 

Thanks for the feedbacks and for playing my game :> i will fix everything after the jam ends. I made the game in 8 days and it's comprehensible that it has some problems. for the e/q rotation, i just forgot to put it in the game so i put it into this itch page.